Monolith[s] by: Michael Takeo Magruder - 05.2006
In Monolith[s], temporal and spatial dimensions of the viewer's own immediate environment are absorbed and rearranged into a constantly evolving virtual realm in which icons of pre-history are juxtaposed with digitally complex refractions of how history materializes in the information age.
The core geometry of the artwork is defined by a set of Virtual Reality Modeling Language (VRML) files that generate a dynamic three-dimensional realm. The world and structures within it are formulated according to motifs and proportions of ancient architecture infused with fundamental mathematics of modern digital communication systems. Each genesis of the artwork’s geometry is unique, as mathematical randomization is augmented by aspects from our own realities. Variables such as the time of day, the viewer’s location on the Earth, and the position of the Earth around the sun are incorporated into the artwork, thus instilling into the realm functions of a rudimentary clock, global positioning system, and solar calendar.
Every day at 00:00GMT a Java servlet deconstructs the live BBC internet news service and creates a database containing the website’s entire collection of news articles. From this database, 100 random news items (each represented by a text and an image file) are selected and used to create a server-side dataset that lasts until the next day. This dataset is called by Flash elements embedded within the VRML. These complex components, which are in a constant state of flux, overlay simple geometry and textures that evoke early virtual reality graphics, while the world's soundscape is constructed from an amalgamation of the BBC’s live Internet radio service and spatialized sound loops.
Assisted by:
Drew Baker ( VRML programming ) + David Steele ( Java programming )
* please note * The Cortona3D Viewer is not available for Mac systems.
[ on-line ] Windows 2000/XP/Vista computer system with Internet Explorer or Firefox, the Cortona3D Viewer, Adobe Flash and Windows Media Player plugins and 5.1 or stereo audio. A colour display with ≥1024x768 resolution and a 512+ kb/s Internet connection is recommended.
[ gallery ] High-specification Windows XP/Vista computer system capable of real-time high definition 3D rendering. Multi or single channel high definition video system. 5.1 or 2.1 audio system. Wireless HCI device for user navigation.
Without Whom:
Hugh Denard ( discourse ) . Jo-Anne Green + Helen Thorington ( distribution ) . Gregory Sporton ( technology )
Supported by:
Monolith[s] is a 2006 commission of New Radio and Performing Arts, Inc., (aka Ether-Ore) for its Turbulence web site. It was made possible with funding from the National Endowment for the Arts and generous support from King’s Visualisation Lab, Centre for Computing in the Humanities, King’s College London.
* please note * This version of the artwork has been updated for compatibility issues. The original work can be viewed here.
[ HELP/SETUP ] [ ENTER = full-screen (IE only) . 1024x768 . 1280x720 . 1680x1050 ]