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John D. Mitchell + ADaPT

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Expanding Sensory and Creative Experiences

John D. Mitchell is a multi-disciplinary composer, educator and researcher committed to using technology for expanding sensory and creative experiences in the arts and education. He has worked with artists from around the world to design and realize projects ranging from multimedia dance archives to interactive multi-site distributed performances.

ADaPT, initiated in December 1999, was the brain child of Mitchell while working under the auspices of the Institute for Studies in the Arts at Arizona State University. ADaPT originally included researchers and information technology specialists from five institutions: Arizona State University, The Ohio State University, The University of California, Irvine, The University of Utah, and The University of Wisconsin, Madison. Over the years ADaPT has expanded to include partners in other countries on four continents.
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Mar 24, 12:56
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Homebrew WiFi on Sounder Train

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DYI WiFi Train

“Sounder commuter rail service from Tacoma is getting a technological boost from its own passengers. SeattleWireless member Casey Halverson is giving a not-so-subtle hint to Sound Transit by offering WiFi in the cars he rides in to and from Seattle every day.

The open wireless node can be found in the first car of the last morning train and in Car 403 on the 5:10pm return trip.” [blogged by Dan on Seattlest, via MAKE:BLOG, via feedonfeeds]


Mar 24, 12:30
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Art Interface Device

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Tool for Responsive Environments

The Art Interface Device (AID) is a microprocessor platform for building electronic installation art. It can also be used as an interface between such artworks and computers. It can enable artworks to respond to people and the physical environment.

The associated AID web site serves as a library of “worked” solutions to common electronic sensing, control and interfacing requirements. From this site the AID user community can download and contribute instructions, parts lists, circuit diagrams and other information relevant to the creation of electronic art. The AID system is distributed under the General Public Licence and developed by the AID user community.


Mar 24, 12:07
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Blast Theory presents Can You See Me Now?

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Join the Hunt

Played online and in the streets, BAFTA-nominated Blast Theory challenge you to a game of cat and mouse around a virtual map of Cambridge. Log on using the public terminals situated in the Junction’s new caf? bar or play online at canyouseemenow and be dropped in at a random location from where you must avoid capture by the Blast Theory ‘runners’.

Eavesdrop on your pursuers’ conversations and swap tactics with other players as Blast Theory (as real actors positioned on the real streets of Cambridge) hunt down your virtual presence with the aid of handheld computers and GPS technology. FREE to play. April 1st-3rd 2-5pm; April 6th-8th April 4-7pm at The Junction, Cambridge.
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Mar 24, 11:42
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HyPod

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Body as Interface

HyPod is an interactive multimedia installation that invites the public to use their bodies as an interface and, coordinating their movements with other people in the same dark room, navigate a hyperdimensional world of images and sounds created by dozens of artists around the world. HyPod is based on a Web-based project called HyGrid.

HyGrid is a digital art piece currently undergoing collaborative creation by many different artists around the globe in a continued visual dialogue. With HyPod, a group of people gathered in the same physical location can navigate together through HyGrid. Using their bodies as an interface, they can experience how it feels to collaborate and interact with other participants in the process of viewing the work. Beside the images created by Sito Electronic Arts collective, HyPod also features original sound integrated with the interactive installation.
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Mar 24, 11:27
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Honey, I Geotagged the Kids

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How collaborative cartography could enable us…

“…Whether it’s wearable computing that tracks our locations no matter what we happen to be doing, cell phones that let us enter our locations, moods or other data, or even all the wireless nodes, satellites and grid networks capable of finding, resolving and comparing all this information, we’re talking about an entirely wireless phenomenon. We’re also talking about what might prove to the be ultimate legacy of all our hard work here in the wireless trenches: locative media.

The phrase itself was originally coined by Karlis Kalnins, of gpster.net, who applies the precise logic of linguistics to an otherwise seemingly vague field. “Locative is a case, not a place,” Kalnins says, meaning it stands for a final location of an action or the time of the action. In other words, it doesn’t just happen in space, like a map, but also in time…” From Honey, I Geotagged the Kids by Douglas Rushkoff, theFeature. Continue reading


Mar 23, 10:22
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Crosswalk

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Urban Action

Crosswalk –a Providence Initiative for Psychogeographic Studies (PIPS) publication–is dedicated to further investigations in psychogeography, experimental public art, critical architectural theory, and all practices inbetween. Crosswalk v1.1: Psy-Geo Provflux 2004 was published to coincide with the first annual Psy-Geo Provflux, a two day event investigating how the urban landscape in Providence (Rhode Island, USA) affects its social and artistic community. A call has just been issued for Psy-Geo Provflux 2005.

Crosswalk v1.2::Space Ships includes “Collective Practices,” “Interventionist Diaries,” “Contemporary Nomadism,” “Free Culture,” and “Public vs Private.”


Mar 23, 09:57
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Vectors

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What a Tangled Web

“While viewers of net art are used to layered reading and articles enhanced by visual and interactive components, Vectors, a new online journal published by The USC Annenberg Center for Communication in Los Angeles, is one of the first to introduce complex interactions into academic writing. While each of the eight projects presented in the inaugural issue of Vectors has a unique look and approach to the subject of Evidence, all are linked–graphically and conceptually–through numerous thematic threads. These threads are explored in the ‘Vector Space,’ an interactive section of the journal where viewers can draw lines on the screen to illuminate where the various contributions intersect. There are numerous ways to enter into, explore, and visualize Vector’s and although those who would rather download a text may be disappointed, those enthusiastic about expanding forms and of academic discourse will find Vectors a winding and welcome addition.” – Jody Zellen, Net Art News, Rhizome.


Mar 23, 09:49
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Drift

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Being Lost

“The ubiquity of GPS (global positioning satellite) and other tracking technologies suggests that “being lost” may itself be an experience that is being lost. However, simply knowing ones geographical location as expressed in longitude and latitude coordinates has little bearing on ones personal sense of place or direction. Drift poses the age-old question “Where am I and where am I going?” in a contemporary moment in which spatial positioning and tracking technologies provide evermore precise, yet limited, answers to this question.
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Mar 23, 09:47
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eBay: VIDEO outsider art burka guido-catherine

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Burka on Freedom Trail

Subject: Burka on Freedom Trail

“You are bidding for me to walk the Freedom Trail in Boston wearing a burka and bunny ears. Winner will receive a video and 3 photographs documenting this event.”

Current bid: US $0.99; Time left: 4 days 17 hours
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Mar 22, 18:05
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
[ openspace ] wilderness [meme.garden] A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me
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