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[Re: magAzine] | #004 Curating Ambiguity

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Interview with Scott Rettberg

One of the main common characteristics of all Web-based literary products is that they often can be read (or viewed, listened, played with, used) in multifaceted ways. Accordingly the curation of Electronic Literature is challenged by ambiguity and heterogeneity on different levels. As broadly termed by the Electronic Literature Organization itself, „Electronic Literature“ describes a form of cultural and artistic production on the Internet with important literary aspects that takes advantage of the contexts provided by the stand-alone or networked computer. Similar to what is not yet consistently defined as Digital Art, Netart, net.art, Internet Art, New Media Art, etc. the production of literary works on the Internet or by other digital means ranges from terms like Computer Literature, New Media Poetry to Codework and Hyperfiction, mixing up genres with subgenres and single descriptions. In this context the methods of classical literature studies are frequently transferred to a networked and online surrounding without creating innovative categories.

Florian Cramer (3), a Germany based literature scientist and co-founder of the curatorial platform runme.org – say it with software art!, outlines in a very general way that the Internet is based upon a code which acts on the logic of the alphabet and therefore is finally based upon text. The Internet, for the author, is literature in its original meaning, a system of letters whose poetry can only be found by the reader. Continue reading


Jan 28, 18:54
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Make Everything New

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Ways in which the Communist Imagination can be Materialised as Art

Make Everything New—A Project On Communism :: Edited by Grant Watson, Gerrie van Noord & Gavin Everall (2006):

Communism is routinely defined as defeated and its conquest the subject of regular celebration. Caught in the disappointment and negative connotations of the past, it has become all but unthinkable. Make Everything New seeks to rescue the idea of Communism from this trap. Collaborating with artists, writers and collectives, this project has commissioned and collected counter-narratives, abstract and unrealistic ideas, engaged political commentary and satirical work, that presents neither an historical or comprehensive overview nor a requiem for the past. It is a collection of partial and subjective accounts of various creative practices, an experimental platform for ideas and an attempt to see in what ways the communist imagination can be materialised as art.

Contributors include: 16Beaver, Gopal Balakrishnan, Michael Blum, AA Bronson, Maria Eichorn, Factotum, Dmitry Gutov, Wu Ming, Aleksandra Mir, Sarah Pierce/The Metropolitan Complex, CK Rajan, Raqs Media Collective, Dont Rhine, Martha Rosler, Rob Stone, Alberto Toscano, and Klaus Weber. Continue reading


Jan 28, 17:16
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[iDC] sharing “new media” curricula/potentials

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Kevin Hamilton

[from the sharing “new media” curricula/potentials introduced by Tiffany Holmes]:

saul ostrow wrote: “Seemingly, what is required of us is a view that takes into account general as well as specific conditions – that is what is the common economy and ecology of cultural production, inclusive of education as a process in which differing aspects of those network systems that circumscribe and arise from these practices are reproduced, replicated and revised (reformed.)”

I think I see what you mean, Saul – In some ways the premise of this thread has been based on a model of curriculum delivery, rather than of curriculum as a means of production within broader economies. I liked Adrianne Wortzel’s mention of “curriculum as process” (which must be a hard sell to the registrar.) It would be useful to hear more about that.

Perhaps a merge of the last thread on Praxis and Research with the current one would be good – in that conversation we seemed to be talking more about the larger scope of how what we do as educators and educational institutions is complicit with broader economies. Continue reading


Jan 28, 15:57
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Leonardo Electronic Almanac Discussion (LEAD)

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Jeremy Hight + Peter Hasdell

Leonardo Electronic Almanac Discussion (LEAD): Vol 14 No 8: Wild Nature and the Digital Life special issue of Leonardo Electronic Almanac :: guest edited by Dene Grigar and Sue Thomas.

Live chat with artist / writer Jeremy Hight and architect / theorist Peter Hasdell :: Thursday, February 1 :: 2 pm West Coast US / 5 pm East Coast USA / 10pm UK.

Jeremy Hight is a locative media and new media artist / writer / theorist. He collaborated on the early locative narrative project “34 north 118 west“. His essay “Narrative Archaeology” is studied in several universities as a resource on locative narrative and space. He collaborated most recently on the landscape data edited project Carrizo Parkfield Diaries. The diaries are archived in the Whitney Museum Artport. Continue reading


Jan 28, 15:50
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Leonardo Electronic Almanac Discussion (LEAD)

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Giselle Beiguelman + Sue Thomas

Leonardo Electronic Almanac Discussion (LEAD): Vol 14 No 8: Wild Nature and the Digital Life special issue of Leonardo Electronic Almanac :: guest edited by Dene Grigar and Sue Thomas.

Monday, January 29 :: 2 pm West Coast US / 5 pm East Coast USA / 10pm UK :: Live chat with new media artist and multimedia essayist Giselle Beiguelman and Professor of New Media in the Faculty of Humanities at De Montfort University and an Associate Fellow of DMUÂ’s Institute of Creative Technologies, Sue Thomas.

Chat instructions are below. The LEA website includes instructions and a complete list of upcoming chats.

Giselle Beiguelman is a new media artist and multimedia essayist who teaches Digital Culture at the Graduation Program in Communication and Semiotics of PUC-SP (São Paulo, Brazil). Her work includes the award-winnings “The Book after the Book” “egoscópio” and Landscape0 (with Marcus Bastos and Rafael Marchetti). She has been developing art projects for mobile phones (“Wop Art”, 2001), praised by many media sites and the international press, including The Guardian (UK) and Neural (Italy), and art involving public-access, by the web, SMS and MMS to electronic billboards like “Leste o Leste?” and “egoscópio” (2002), released by /The New York Times/, “Poétrica” (2003) and “esc for escape” (2004). Continue reading


Jan 28, 15:41
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Challenges for a Ubiquitous Museum:

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Presenting and Preserving New Media

“The characteristics of the digital medium pose numerous challenges to the traditional art world, ranging from presentation to collection and preservation. For the longest time, museums, galleries and the art world and art market in general have been mostly “objectoriented” and have configured their framework and infrastructure to accommodate the presentation and preservation of the static art object. The characteristics of so-called new media art have introduced a shift from the object to process: as an inherently time-based, dynamic, interactive, collaborative, customizable and variable art form, digital art resists “objectification” and has changed traditional notions of the “art object.”

The one thing everyone seems to agree upon when it comes to this art form is that the term now commonly used to describe it — “new media” — is an extremely unfortunate choice. This umbrella term is not at all helpful when it comes to describing characteristics or aesthetics of the extremely hybrid digital medium. The qualifier of choice here, “new,” points to the fleeting nature of terminology: in the late 20th century, the term “new media” – previously used mostly for film / video — made a fluid transition from analogue to digital media.” Continue reading Challenges for a Ubiquitous Museum: Presenting and Preserving New Media by Christiane Paul, Neme. Continue reading


Jan 27, 11:48
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Networked Furniture and More with Tobi Schneidler

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Interview/Article

“As the Internet permeates our lives, our future may include networked devices in the home and workplace that provide global connectivity. Closely examining this concept is German architect and designer, Tobi Schneidler. Schneidler’s work explores the seemingly limitless potential of networked furniture, living spaces, and clothing on our daily lives and experiences. From his “Remote Home” project that provided an Internet link between the furniture and lighting fixtures in two apartments in Berlin and London, to his “Ticker Chair” which dynamically displays stock market and news information on an illuminated chair. Schneidler’s work uncovers striking associations between interior design and external data streams. Gizmodo recently caught up with Schneidler to discuss his past and current projects, and to discover exactly why dynamic information displays need to exist in physical, not only screen-based spaces.” Continue reading Networked Furniture and More with Tobi Schneidler; Interview/Article by Jonah Brucker-Cohen, Gizmodo. Continue reading


Jan 27, 09:56
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3 X 3: New Media Fix(es) on Turbulence

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Essays by Josphine Bosma, Belén Gache, and Eduardo Navas

Turbulence.org and New Media Fix are pleased to announce the publication of 3 X 3: New Media Fix(es) on Turbulence, three texts about works from the Turbulence.org archive. The texts–published in English, Italian and Spanish–were written and translated by members and affiliates of New Media Fix. They include The Body in Turbulence by Josephine Bosma; Narrating with New Media: What Happened with Whatever has Happened? by Belén Gache; and Turbulence: Remixes + Bonus Beats by Eduardo Navas. The translations are by Lucrezia Cippitelli, Francesca De Nicolò, Raquel Herrera, and Brenda Banda Corona & Ignacio Nieto. Ludmil Trenkov designed the PDF and HTML documents.

“3 X 3: New Media Fix(es) on Turbulence” was funded by the National Endowment for the Arts. The essays may be read and/or downloaded at Turbulence or New Media Fix. Continue reading


Jan 26, 17:20
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Biomapping Brixton

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Workshop

Biomapping Brixton-How do you feel about the area that you live in? Which areas do you have a physical and emotional response to? The Hayward are running workshops with artist Christian Nold to create bio maps of areas in Brixton and Clapham. These workshops are FREE and promise to be a fascinating insight into your community

The Bio Mapping tool allows the wearer to record their Galvanic Skin Response (GSR), which is a simple indicator of emotional arousal, in conjunction with their geographical location. This can be used to plot a map that highlights points of high and low arousal. By sharing this data we can construct maps that visualise where we as a community feel stressed and excited. These workshops involve a walk around the area followed by a download session where your physical responses are downloaded and mapped on Google Earth. Continue reading


Jan 26, 16:14
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The Girlfriend Experience

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Multi-Player Game with Avatars of Flesh and Blood

The Girlfriend Experience: Multi-player game with avatars of flesh and blood 26 :: Jan 07-9 Mar :: Opening: Friday 26 January at 20:00 :: Mediamatic: Oosterdokskade 5, Amsterdam :: T 020 638 9901.

Martin Butler presents four human avatars to play with. Log in at home with your character of choice. Direct the avatar, explore the space and challenge him or her. The avatars can also be observed live in their Analog Villa. The avatars of The Girlfriend Experience will be available every Wednesday, Thursday and Friday from 20:00- 23:00. They can also be observed live in the Analog Villa, the Mediamatic Exhibition space.

The rampant growth of online avatar communities such as Second Life and World of Warcraft has enabled the creation of a personal online social and economic existence. Simultaneously this triggers inherent questions about this existence, as it questions what the consequences will be for first life, or reality. Continue reading


Jan 26, 11:32
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
[ openspace ] wilderness [meme.garden] A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me
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