Networked_Performance / avatar-theatre
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Hz Journal: From Plaintext Players to Avatar Actors: A Short Survey of Online Gaming Performance

[Eva and Franco Mattes aka 0100101110101101.ORG Reenactment of Valie Export and Peter Weibel's Tapp und Tastkino, (2007)] From Plaintext Players to Avatar Actors: A Short Survey of Online Gaming Performance by Mathias Jansson:

Performance art emerged in the mid-1960s into the 1970s and was a way to push the boundaries between art and everyday life. Many artists saw performance as an opportunity to bring art directly to the audience without having to detour through the galleries, curators or agents. Performance therefore often occurs outside the institutions on streets, squares or other public places. It was defined as an antithesis to theatre and the ideal was to “create an ephemeral and authentic experience for performer and audience in an event that could not be repeated, captured or purchased.”(1) Famous performance artists from this time are Yoko Ono, Joseph Beuys, Vito Acconci, Chris Burden and Marina Abramović. Continue reading

May 9, 11:39
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Robots And Avatars [uk Liverpool]

Robots And Avatars :: March 16 - May 27, 2012 ::
FACT (Foundation for Art and Creative Technology), 88 Wood Street, Liverpool, Merseyside L1 4DQ, United Kingdom of Great Britain and Northern Ireland. Continue reading

Feb 17, 16:24
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Live Stage: Charging Bull - Wall Street [online]

Charging Bull - Wall Street: an avatar-occupation organized by Jeremy Owen Turner (Canada) and Jacquelene Drinkall (Australia) in Blue Mars Lite (a Mac/PC client which integrates avatars with photos from Google’s map API) :: October 9; 1:00 - 1:30 pm (PST) :: Details here.

Oct 9, 14:33
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Live Stage: La Plissure du Texte [tr Istanbul]

ISEA Istanbul presents La Plissure du Texte — Chair Per­son: Elif Ayiter; Pre­sen­ters: Roy As­cott, Jan Baetens, Elif Ayiter, Max Moswitzer, Selavy Oh :: Sep­tem­ber 17, 2011; 1:00 - 2:30 pm :: Sa­banci Cen­ter Room 1, Sa­banci Cen­ter, Lev­ent.

This panel will un­der­take a close scrutiny of La Plis­sure du Texte, tak­ing into ac­count both its cre­ation in 1983 and its re-cre­ation in 2010, dis­cussing the work in its role as a land­mark of New Media Art His­tory as well as an art work which has shown the ca­pa­bil­ity of re­gen­er­at­ing it­self as an en­tirely novel man­i­fes­ta­tion based upon the con­cepts of dis­trib­uted au­thor­ship, tex­tual mo­bil­ity, emer­gent semi­o­sis, mul­ti­ple iden­tity, and par­tic­i­pa­tory poe­sis. Continue reading

Aug 31, 15:19
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Robots and Avatars

Robots and Avatars :: Call for Proposals — Deadline: September 7, 2011.

Robots and Avatars is an intercultural, intergenerational and interdisciplinary exploration of a near future world consisting of collaborations between robots, avatars, virtual worlds, telepresence and real time presence within creative places, work spaces, cultural environments, interactive entertainment and play space.

Robots and Avatars will present two Development Commissions and additionally a minimum of six existing works as an Exhibition in 2012. Lead producer and concept developer of this EU Culture project is body>data>space and the partner for the commissions is National Theatre in London. Continue reading

Jul 28, 17:16
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Live Stage: Senses Places [nz Auckland + Second Life]

Senses Places - Dance-Technology Workshop 3: organized by Pei-Jung Lee, Isabel Valverde, Todd Cochrane :: July 30, 2011; 1:00 - 5:00 pm :: Dance Studio, The Kenneth Myers Center, 74 Shortland Street, Auckland Central, New Zealand + in Second Life.

Senses Places is a dance-technology collaborative project creating a playful mixed reality performance environment for audience participation. The project stresses an integration of simultaneous local and remote connections, where participants and environments meet to generate a kinesthetic/ synesthetic engagement. Continue reading

Jul 28, 12:29
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“Virtual Body Language” by Jeffrey Ventrella

Virtual Body Language: The History and Future of Avatars: How Nonverbal Expression is Evolving on the Internet by Jeffrey Ventrella:

Why does the tail wag the brain? What is virtual autism? Why can’t our avatars walk hand-in-hand? Will a nonverbal Babel fish save the world? Jeffrey Ventrella, a seasoned virtual worlds programmer and visual language expert, reviews the history of avatars, smileys, and other expressive forms, and considers a future of spectacular creativity. This book combines thoughtful scholarship with amusing anecdotes from the trenches of Silicon Valley. Virtual Body Language presents a thorough analysis of the neurological, linguistic, aesthetic, and technical aspects of how nonverbal communication can be distributed over the internet. Based on nearly a decade of avatar development, Ventrella has the practical foundation on which to justify even the most outrageous claims, regarding what “avatar” might mean in the future.

Jun 11, 15:44
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Live Stage: The Real Real Thing [us Philadelphia]

The Real Real Thing: Wendy Steiner in Conversation :: February 3, 2011; 6:30 pm :: Slought Foundation, 4017 Walnut Street, Philadelphia PA.

Our culture is fixated on the pose, the state of existing simultaneously as artifice and the real thing. In this reading and conversation, Penn literary scholar Wendy Steiner discusses her latest book, The Real Real Thing: The Model in the Mirror of Art. Joining Steiner in conversation are Jeffrey E. Green, Jim English, and Jean-Michel Rabaté. A book signing will follow.

Why do so many contemporary visual artists use models — often themselves — when for much of the twentieth-century, explicitly model-based representation was relatively uncommon? What is a model, and what role do models play in the creative process? Continue reading

Jan 19, 14:20
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Connected Communities: global or local2local?

[Image: Sparky - DIY Web-Based Telepresence Robot] Digital Resources in the Humanities and Arts Conference 2011: Connected Communities: global or local2local? :: September 4-7, 2011 :: University of Nottingham Ningbo, China, with add on option of September 3 in Shanghai.

In 2011 the DRHA conference will explore the new connectivities in societies and cultures which are enabled by the blending of virtual and physical space, the traversing of time and space through the virtual, and the evolution of innovative methodologies. Crossing disciplines and challenging boundaries within the humanities, arts and the creative industries, this conference will examine critically familiar notions of the ‘local’, the ‘global’ and the ‘network’ across the cultural spectrum.

We anticipate specific strands focusing on such topics as the following, but the conference welcomes other related suggestions: Continue reading

Dec 5, 17:58
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Cao Fei: Avatars

Watch the full episode. See more ART:21.

Nov 14, 16:25
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop mapping urban collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific place open source ecology webcast tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive pyschogeography presence interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play archive code bioart generative news DIY light robotic place-specific hacktivism synthetic p2p cinema education remix agency interface im/material language live cinema algorithmic labor copyright mashup simulation animation perception image multimedia free/libre software artificial motion tracking voice streaming convergence gift economy reenactment machinima emergence cyberreality webcam glitch tv DJ/VJ censorship ARG nonlinear transdisciplinary tag touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics social choreography tangible app gesture forking unconference 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation app architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings



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These are some of the latest works commissioned by's net art commission program.
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