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Performative Materiality and Theoretical Approaches to Interface

[Image: Ole Worm, Cabinet of Curiosities, Musei Wormiani Historia, c. 1650] Performative Materiality and Theoretical Approaches to Interface by Johanna Drucker: ABSTRACT - This article outlines a critical framework for a theory of performative materiality and its potential application to interface design from a humanistic perspective. Discussions of the materiality of digital media have become richer and more complex in the last decade, calling the literal, physical, and networked qualities of digital artifacts and systems to attention. This article extends those discussions by reconnecting them to a longer history of investigations of materiality and the specificity of media in critical theory and aesthetics. Continue reading

Nov 30, 18:10
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Performing Data

Monika Fleischmann, Wolfgang Strauss: Performing Data (2011) [English/Polish]:

Performing Data exhibition (April-June 2011) is a review of Fleischmann and Strauss´ body of work from Virtual Reality (Home of the Brain) up to Mixed Reality (Murmuring Fields or Energie-Passagen), from Fluid (Liquid Views) to Rigid (Rigid Waves) up to Floating Interface (Media Flow).

Monika Fleischmann and Wolfgang Strauss from the Fraunhofer IAIS Research Institute show an intersection of the body and immaterial digital data. From Body Space (Virtual Striptease) to Knowledge Space (Semantic Map): Interactivity as an extension of touch is a central strategy of their work – interactivity with its complex relationship to reality, re-presentation and presence. Continue reading

Jan 22, 15:56
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Coded Cultures 2011: The City as Interface [at Vienna]

Coded Cultures 2011: The City as Interface :: September 21 - October 2, 2011 :: Second district (Leopoldstadt), Vienna, Austria.

Coded Cultures is an multinational initiative of the group to discuss and reflect the intersections of media, art, society and technology in experimental settings of exihibitions, workshops, symposia, presentations and artistic interventions. For the fourth time, Coded Cultures presents a forum to discuss and present (new) media arts, digital communities and positions itself in the current international (media arts) discourse.

Cultural accomplishments of individuals or differently organized forms of human beings in context with an ever-changing (transforming) environment bring manifold products and processes to surface: cultural artifacts, »distributed agencies«, »framed interactivity« , collective ideas. Continue reading

Aug 31, 10:14
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Second Life Connected to Kinect!

Jan 20, 17:37
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Public Interfaces [de Aarhus]

Public Interfaces — Conference and PhD Workshops :: January 12-14, 2011, Aarhus University, Denmark.

The interface as a cultural paradigm: In the case of computers, interfaces mediate between humans and machines, between machines and between humans. Interfaces thus involve an exchange between data and culture. In this sense, the computer interface can be described as a cultural interface combining cultural content (images, text, movies, sound) with machine/media control (buttons, menus, filters, etc.) and networks (World Wide Web). As such, the interface can be seen as a cultural paradigm affecting not only our creative production and presentation of the world but also our perception of the world. Continue reading

Jan 8, 12:32
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Live Stage: Inter-face [us NYC]

Inter-face :: November 13, 2010; 6:00 - 9:00 pm :: Eight Grand, 1013 Grand Street, 2nd Floor, Brooklyn, New York.

Inter-face, curated by Coral Silverman, is a group show exploring the ways in which our lives are being shaped by technology. The exhibition — featuring Emma Andrea, Jonathan Nissenbaum, Coral Silverman, Felisia Tandiono, Vitor Teixeira — presents new work addressing themes of communication, technology, and the virtual world. Inter-face asks the viewer to consider the many definitions of the term, as the point of interconnection between two entities, both between a person and a machine and between two people. Continue reading

Oct 31, 16:30
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[YASMIN] Of Flashmobs, Foursquare and Facades…..

[YASMIN] Kartharine S. Mills wrote:

In the discussion on hybrid spaces, an earlier post from Martin and Dimitiris (20 July) talked about The synchronous experience of a mobile spatial interface and of the non-mediated physical environment, a hybrid spatial experience, material (space determined by material elements) and immaterial space (determined by digitally produced representations) are merging. This is a useful starting point and there is no doubt that the physical spaces we inhabit and move through are now mediated with technologies; they are hybrid spaces. Yet it seems to me that we are finding it difficult to move beyond the rhetoric and to really respond to the challenge of how to engage with these hybrid cities as designers and how to understand the new behaviours that are emerging in these layered spaces. Below I introduce some of my own thoughts and questions on this topic. Continue reading

Oct 16, 10:14
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Skinput: Appropriating the Body as an Input Surface

Aug 25, 20:56
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[YASMIN] The Hybrid City as an Interface

[YASMIN] The Hybrid City as an Interface with Daphne Dragona, Haris Rizopoulos and Iouiliani Theona; moderated by Dimitris Charitos and Martin Rieser.

In the beginning of the 21st century, urban environments, within which social life evolves, are radically being reordered by technological systems and networks. Mobile telephony has restructured the way people socialize within urban space (Plant, 2001). Multi-user virtual environments redefine the meaning of mediated communication by immersing communicating participants into a synthetic spatial context. ICTs and new media may also be used for augmenting physical environments in order to communicate meaning. The contemporary urban environment already incorporates various kinds of representations of reality, communicated to us all via various media and appropriate display systems (most of these representations are visual, i.e. billboards, video projections, wall paintings, closed circuit TV, touch screens, etc). Continue reading

Jul 15, 20:45
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John Underkoffler points to the future of UI

Minority Report science adviser and inventor John Underkoffler demos g-speak — the real-life version of the film’s eye-popping, tai chi-meets-cyberspace computer interface. Is this how tomorrow’s computers will be controlled? Continue reading

Jun 2, 22:49
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop mapping urban collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific place open source ecology webcast tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive pyschogeography presence interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play archive code bioart generative news DIY light robotic place-specific hacktivism synthetic p2p cinema education remix agency interface im/material language live cinema algorithmic labor copyright mashup simulation animation perception image multimedia free/libre software artificial motion tracking voice streaming convergence gift economy reenactment machinima emergence cyberreality webcam glitch tv DJ/VJ censorship ARG nonlinear transdisciplinary tag touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics social choreography tangible app gesture forking unconference 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation app architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings



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