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Turbulence Commission: Searching for Michelle/SFM

Turbulence Commission: Searching for Michelle/SFM by Maja Kalogera [Best experienced in Opera and Firefox; also viewable in the newest versions of Safari, Chrome, and Internet Explorer. Needs Speakers/Headphones]:

Searching for Michelle/SFM is a networked, non-linear narrative. It begins as a search for a lost painting, then loses itself and finds itself once more, exploring ideas drawn from interface design, new media theory and film noir along the way.

Searching for Michelle/SFM is a 2012 commission of New Radio and Performing Arts, Inc. for its Turbulence website. It was made possible with funding from the National Endowment for the Arts. Continue reading

Jun 1, 15:30
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Turbulence Commission: “Space Video” by Kate Armstrong & Michael Tippett

Turbulence Commission: Space Video by Kate Armstrong & Michael Tippett, with sound by Thomas Aston [Needs Speakers/Headphones]:

Space Video addresses ideas of exploration in relation to inner and outer space. Having noticed that there are shared aesthetic qualities of video imagery that accompany disparate cultural and scientific phenomena including guided meditation, hypnosis, undersea and space exploration by NASA, motivational speaking, powerpoint backgrounds, science fiction, psychedelic drug culture, electronic music, popular spirituality, and computer effects, we have built a generative system that mixes an original non-linear narrative with YouTube videos on these subjects as they are uploaded in real time. These videos often attempt to portray what are ultimately non-visual spaces, producing images that are at once placeholders, images of the transcendental, trippy intergalactic stereotypes, and fields for persuasion. Continue reading

Apr 16, 13:37
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The Rhizome, Complexity and Pasifika View of ulu

The Garden of Forking Paths

[The Path – Tale of Tales 2009] The Garden of Forking Paths: An Exhibition of Historic and Contemporary Artists’ Computer Games including Laurie Anderson with Hsin-Chien Huang, Tale of Tales, Jaron Lanier, Michael Nyman, Nina Pope & Karen Guthrie, Andy Deck, Anita Fontaine & Mike Pelletier. Continue reading

Nov 2, 17:05
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Database | Narrative | Archive Publication

Call for Proposals for D|N|A Post-Symposium Publication :: Database | Narrative | Archive: An International Symposium on Nonlinear Digital Storytelling was held in Montréal, 13-15 May 2011. D|N|A attracted over sixty educators, artists, filmmakers, scholars and technologists from North America, Europe and Australia.

D|N|A was conceived in light of some emergent practices in the digital arts and humanities centering on interactivity, the web, documentary, and ‘new’ media. During what proved to be a highly successful gathering, almost forty of the participants gave lightning talks: highly condensed, 5-minute presentations focused on a ‘burning question’ they each wanted to open up for discussion. Continue reading

Aug 16, 11:30
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Turbulence Commission: “Channel TWo: NYC”

Turbulence Commission: Channel TWo: NYC by Adam Trowbridge and Jessica Westbrook (installed at Turbulence @ Pace Digital Gallery 2, April 5-29, 2011.)

Eleven years into the new century, it is time to discuss the terms of surrender. Not a surrender to any civilization but the surrender of civilization to those in control who would use any political participation as a crutch for their failure. The question is not if but when giving up on civilization will be seen as the only rational political stance. Channel TWo is a post-network media channel that begins with entertainment-based narrative as a common language. Continue reading

Apr 5, 16:32
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The Digital Narrative [ca Vancouver]

The International Digital Media Arts Association Conference: The Digital Narrative: Deconstruction/Reconstruction — Pushing scholarship, creativity and imagination :: November 4-6, 2010 :: Emily Carr University, Vancouver B.C., Canada.

New digital technologies and mediums are informing, challenging and reinventing our notions of narrative structures and storytelling. Non-linear, virtual, artificial, interactive, and cyber culture have become common terms and concepts when describing the emerging integration of science, art, and sociology. The Digital Narrative explores ideas of how storytelling and communication is influencing and influenced by new and emerging technologies. Continue reading

Jul 25, 16:57
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“Sufferrosa” by Dawid Marcinkowski

Four years in the making, Sufferrosa is a non-linear, interactive web-based movie made by Dawid Marcinkowski (screenwriter, director, editor and designer) with help from an international group of filmmakers, musicians and artists. It is an experimental storytelling project combining cinema and the web.

The movie is a homage to Jean Luc Godard’s movie Alphaville (1965), W.J.Has’ cult-movie Manuscript found in Saragossa (1965), American film noir and the French writer Vernon Sullivan.

Sufferrosa is a satire of cult of beauty and youth in the present-day world. Do you remember the film Logan’s Run (1976), where everybody who is older than 30 gets exterminated? Probably our generation is not endangered by such experiments. Continue reading

Apr 26, 10:32
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Live Stage: They Watch [us Troy, NY]

They Watch by Workspace Unlimited :: October 30 – November 20, 2009 :: Opening: October 30, 2009; 5:00 – 9:00 pm :: Lecture/Panel: November 18; 7:00 pm :: Studio 1, EMPAC, Troy, New York.

They Watch is an immersive art installation with virtual characters literally watching visitors. Several duplicates of the virtual characters – one man, one woman, and both portraits of the artists – surround and interact with visitors, who are tracked as they move about the physical space, and even projected into the virtual space. Continue reading

Oct 23, 12:53
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The Garden of Forking Paths [au Newcastle]

The Garden of Forking Paths: An exhibition of historic and contemporary artists’ computer games :: October 3 – 24, 2009 :: Loop Space. 109 Hunter Street, Newcastle, NSW, Australia.

Jorge Luis Borges’ 1941 short story “The Garden of Forking Paths” predates the Internet but its notions of non-linearity, the storyline surrounding an infinite, labyrinthine book that realises multiple paths and futures are echoed in the information age with hypertext, the World Wide Web and the form and structure of computer games. Just as Borges and his contemporaries pushed the envelope of the narrative form, so too artists have been creating and modifying computer games, experimenting with the notions of what a game is and exploring alternate approaches to interaction and play methodologies. Continue reading

Oct 9, 13:12
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings



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New Radio and Performing Arts, Inc.
New American Radio
Upgrade! Boston
Massachusetts Cultural Council
New York State Council on the Arts, a State agency
Thinking Blogger Award

Turbulence Works

These are some of the latest works commissioned by's net art commission program.
A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me [ openspace ] wilderness []
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