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Category: second life

NMR Commission: “Trace Aureity” by Adam Nash

trace_aureity_logo_300×95.jpgTrace Aureity by Adam Nash (aka Adam Ramona) [Needs Second Life account and client (free)] – Trace Aureity is an interactive, immersive, audiovisual sculpture located in the 3-D synthetic world Second Life. There are eighty-eight manipulated field recordings — from city streets, birdsong, to talkback radio — and ninety-six nested rotating objects densely arranged in a three dimensional grid. Avatars, either solo or in groups, generate sounds by moving through the installation. Some of the innermost nested objects, colored red, also spawn glowing spheres which fly out and bounce around inside the work, triggering sounds as they pass through other objects. Because the playable space is so dense, players are rewarded by slowing down their movements as much as possible, since even miniscule movements create differences in sonic output. Continue reading

May 1, 2010
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Interview: Adam Nash

adam3.jpgAdam Nash is a new media artist, composer, programmer, performer and writer. He works primarily in networked real-time 3D spaces, exploring them as live audiovisual performance spaces. His sound/composition and performance background strongly informs his approach to creating works for virtual environments, embracing sound, time and the user as elements equal in importance to vision. Adam’s work has been presented in galleries, festivals and online in Australia, Europe, Asia and the Americas, including SIGGRAPH, ISEA, and the Venice Biennale. He also works as composer and sound artist with “Company in Space” (AU) and “Igloo” (UK), exploring the integration of motion capture into real-time 3D audiovisual spaces. He is currently undertaking a Master of Arts by Research at the “Centre for Animation and Interactive Media” at RMIT University, Melbourne, researching multi-user 3D cyberspace as a live performance medium; and he’s a Lecturer in “Computer Games and Digital Art” in the School of Creative Media at RMIT University. Continue reading

Jul 13, 2009
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Live Stage: Subtle Technologies [ca Toronto]

war-mail-2.jpgSubtle Technologies Festival presents An Evening of Networked Performance curated by Willy Le Maitre :: June 12, 2009; 8:00 pm :: Innis Town Hall, 2 Sussex Ave., University of Toronto, Toronto.

In this World 2.0, the distant and out of time are those not on the network. Those not connected by the myriad of standards, protocols, interfaces and soft spots are from World 1.0. Seemingly, with more degrees removed from our mutual separation, we are unified by a network that, paradoxically, joins us and separates us. There is a quality of transparency to World 2.0 that make a users criticism difficult to recognize online. Continue reading

Jun 8, 2009
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Live Stage: The Avatar Orchestra [us NYC + Second Life]

avatorch.jpgThe Avatar Orchestra will be performing at the Deep Listening Institute Women and Identity Festival Concert :: April 17, 2008; 7:30 PM :: Emily Harvey Foundation, 537 Broadway (at Spring Street), New York, New York.

Avatar Orchestra Metaverse is a group of composers, performers, and media artists living in Europe, East Asia and North America who explore together the interactive possibilities of the Second Life online virtual reality platform to create works with open, interactive and possibly “infinite” elements. The Orchestra works with ideas that challenge conventional practices of creating and performing music, and finds new ways to conceive of and erase notions of identity, place, social, cultural and sexual identity, and the roles of composer, performer and listener. Continue reading

Apr 15, 2008
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Live Stage: Networked Music Symposium [us NYC + Second Life]

programmablemedia2.jpgProgrammable Media II: Networked Music, a one-day symposium examining the current and future possibilities of network-enabled music, will be held on April 11, 2008 at Pace University, NYC. The symposium is free and open to the public, and will include artist presentations and live performances. If you’re not in New York, join us in Second Life.

To register, email turbulence at turbulence dot org with “Programmable Media II” as the subject.

Participants: Andrew Beck, Jason Freeman, Mark T. Godfrey, Sawako Kato, Zach Layton, LoVid, Adam Nash, Helen Thorington, Peter Traub, Dan Trueman, Tobias C. Van Veen. Bios here. Continue reading

Mar 28, 2008
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All Problems of Notation Will be Solved by the Masses

pattern-cascade_preview.jpgIf relational aesthetics and open source were always commercial, can the musical score provide a way of thinking through different relationships between creativity and code? The return to improvisation in ‘livecoding’ draws parallels with experimental practices developed by maverick musicians, programmers and educators from Sun Ra, The Art Ensemble of Chicago and the Scratch Orchestra to Seymour Papert. Simon Yuill argues that these ‘distributive practices’ are worth extending today.

In recent years the foregrounding of ‘collaboration’ in artistic practice has acquired an aura of inherent benevolence and emancipation, as though the very act of working with others in itself ensures some form of resistance or alternative to conventions of cultural production, and confers positive moral value. Continue reading

Feb 18, 2008
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Live Stage: Stream on You [be Brussels + online]

stream.jpgStream on You – Stream de ToiStreaming and the Practices of Collaborative Network Performance :: February 15-17, 2008 :: iMAL, Center for Digital Cultures and Technology, 30 Quai des Charbonnages / Koolmijnenkaii 30, 1080 Brussels.

Live and online performances February 16 (join us): 21:00 (CET), aether :: 22:30 (CET), Avatar Orchestra Metaverse :: February 17: 15:00 – 20:00, nocinema :: and all the week-end session of Le PlacardBxl. Continue reading

Feb 13, 2008
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Net_Music_Weekly: Second Life Virtual Exhibit Challenge

virtmus.jpgThe Tech Virtual Museum Workshop, a project of The Tech Museum of Innovation, is a place to design and prototype exhibits online, using the web and Second Life. You can propose an idea, and develop it with other creative thinkers and experts from around the world. Anyone can join and all contributions are shared under a Creative Commons Attribution license.

The best projects will be eligible for prizes and will be co-developed as physical exhibits at The Tech Museum in conjunction with its upcoming Art, Film and Music exhibition that will open June 4, 2008. Here is a list of all of the projects already underway, and two musical ones: Continue reading

Feb 13, 2008
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Live Stage: Dancing in Second Life [us Chicago]

2108552940_e7e819178e.jpgDancing in Second LifeMixed Reality Performance in Second Life & Real Life – part of The International Society for Improvised Music (ISIM) Second Annual Conference: Building Bridges :: December 14, 2007; 2-3 pm EST / 20:00-21:00 GMT+1 :: Locations: online in Second Life: Funk Soup Theater, Gembong West, 31/75/551 and at Northwestern University School of Music, Lutkin Hall. Attendance is limited. RSVP with your Second Life name. First time in Second Life? Check out our SL help page.

In this session, Second Life avatars will dance with improvised music from Real Life at ISIM. Real Life performers are Pauline Oliveros – electronics, harmonica & small instruments with spoken word artist Ione & dancer Heloise Gold. Continue reading

Dec 13, 2007
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soundmap.jpgOver the last 18 months the Locus Sonus Lab has been focusing on a process which revolves around a network of live audio streams. The audio source for each stream is simply an open microphone which continually uploads to a server – and from there available from anywhere via the WWW – chosen (or given) soundscapes or sound environments, as playable material.

Our intention being to provide a permanent (and somewhat emblematic) resource to tap into as raw material for our artistic experimentation. We have now established a worldwide community of streamers each person being responsible for the installation and maintenance of his mike. Several different art forms have developed from this project: Continue reading

Dec 10, 2007
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Current interview:
Robin Meier, Ali Momeni and the sound of insects

Previous Interviews:


livestage music sound performance calls + opps installation audio/visual radio festival instrument networked audio interactive experimental electronic workshop video participatory writings event mobile exhibition concert live collaboration electroacoustic environment nature reblog distributed soundscape field recording net_music_weekly improvisation software history locative media space public noise recording immersion voice acoustic sonification lecture generative conference body tool sound sculpture net art art + science VJ/DJ light diy remix site-specific perception mapping film visualization listening laptop algorithmic multimedia city urban data wearable architecture open source game virtual biotechnology sound walk spatialization webcast hacktivism robotic image score platform electromagnetic new media cinema ecology found news composer telematic interface streaming residency interviews/other sensor dance circuit bending synesthesia physical political notation intervention object controller broadcasts conversation narrative second life responsive mashup place technology ambient social network symposium motion tracking hybrid intermedia augmented spoken word livecoding text phonography auralization acousmatic upgrade! gesture opera aesthetics mixed reality resource theory processing 8bit orchestra nmr_commission wireless device toy wireless network theater web 2.0 presentation community surveillance p2p 3D copyright soundtrack research podcast sample feedback psychogeography social chance interdisciplinary tactile recycle interview language systems code emergence presence cassette privacy free/libre software media play chiptune newsletter place-specific archives avatar education haptics activist surround sound audio tour glitch hardware tactical identity bioart asynchronous business tv tangible composition animation jazz transmission arts apps tag e-literature collective microsound relational synchronous Artificial Intelligence conductor convergence reuse simulation ubiquitous synthesizers im/material
3D 8bit acousmatic acoustic activist aesthetics algorithmic ambient animation apps architecture archives art + science Artificial Intelligence asynchronous audio audio/visual audio tour augmented auralization avatar bioart biotechnology body broadcasts business calls + opps cassette chance chiptune cinema circuit bending city code collaboration collective community composer composition concert conductor conference controller convergence conversation copyright dance data distributed diy e-literature ecology education electroacoustic electromagnetic electronic emergence environment event exhibition experimental feedback festival field recording film found free/libre software game generative gesture glitch hacktivism haptics hardware history hybrid identity im/material image immersion improvisation installation instrument interactive interdisciplinary interface intermedia intervention interview interviews/other jazz language laptop lecture light listening live livecoding livestage locative media mapping mashup media microsound mixed reality mobile motion tracking multimedia music narrative nature net art networked net_music_weekly new media news newsletter nmr_commission noise notation object open source opera orchestra p2p participatory perception performance phonography physical place place-specific platform play podcast political presence presentation privacy processing psychogeography public radio reblog recording recycle relational remix research residency resource responsive reuse robotic sample score second life sensor simulation site-specific social social network software sonification sound soundscape sound sculpture soundtrack sound walk space spatialization spoken word streaming surround sound surveillance symposium synchronous synesthesia synthesizers systems tactical tactile tag tangible technology telematic text theater theory tool toy transmission arts tv ubiquitous upgrade! urban video virtual visualization VJ/DJ voice wearable web 2.0 webcast wireless device wireless network workshop writings



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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.


NMR Commissions

NMR commissioned the following artists to create new sound art works. More...
More NMR Commissions


"Two Trains" by Data-Driven DJ aka Brian Foo

Two Trains: Sonification of Income Inequality on the NYC Subway by Data-Driven DJ aka Brian Foo: The goal of this song is to emulate a ride on the New York City Subway's 2 Train ... Read more
Previous N_M_Weeklies


Guest Bloggers:


Massachusetts Cultural Council
Networked: a (networked_book) about (networked_art)
New American Radio
New Radio and Performing Arts, Inc.
New York State Council on the Arts, a State agency
New York State Music Fund
Upgrade! Boston

Turbulence Works